Posted: Mon Oct 20, 2008 10:47 am |
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if you charge in difficult terrain you calculate the total before and then halve where required.
Example. Unit A (FL with M=

wants to charge B that is in a difficult terrain and 7U away. A is 2U out of the terrain, so has to make other 5U in difficult terrain.
Without the charging bonus FL could move further 3U in terrain so cannot reach B. A decides to use the die roll and rolls a 5.
Ok, the total movement of A is 8+3 (5/2 rounded up) =11. 2U are used to move in plain terrain the other 9U available to move in difficult terrain that is A can move further 4.5U and cannot reach the enemy.
Of course this is just to explain the case. For a FL its is better to make 2 movement phases!!!