Posted: Mon Jul 07, 2008 7:21 am |
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1. in BI (and of course also in Impetus) you don't have to align to your opponent. If you reach with a frontal angle of your base (unit) any part of the enemy base, well a melee occours with bases that stay as they are.
2. consider non permanent damage (hits) simply as modifiers for the Cohesion Test. Every time you roll a six or a double five (or more of them in the same roll) well your opponent must take a cohesion test. After the test is done the hits are forgotten, but of course they can generate the real and permanent damage.
Example. A Unit of Celt Warband (impetuous FL) charges a Unit of Legionary (FP). Once the contact is made the Legionaries throw their pilum, that is roll 3d6. The result is 2,5,5. Ok the double 5 means an Hit. Now the Celts have to perform their cohesion test. Their VBU is 4, minus 1 hit. So the critical number i 3. They roll a 5. Ok 2 permanent losses are immediately applied, along with Disorder. The VBU of the Celts is now dropped to 2!!!
Now forgot your hit. It has generates 2 losses and the disorder.
Now it is time for the melee. The Celt now has a VBU=2 (not being Fresh anymore their loose 4 dice for Impetus

) and are disordered (-1), they roll only 1 die, while the Romans will roll 6 dice.
The Celts are lucky and roll a 6. Also the Romans roll a 6. Both Units have to make a cohesion test. The Roman critical number will be 5, the Celts have to roll 1 not too loose the melee (that let the Roman to follow up), but also with a 1 they will get a loss as already in Disorder.
Tactical advice: never charge the Romans with Warbands unless your do with a Large Unit
