Posted: Tue Jul 08, 2008 4:32 pm |
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Howdy, thanks for the welcome and the reply.
Looks like we guessed right as far as the shieldwall thing. We decided to play that you lost the shieldwall status if you took a hit.
I see what you are saying, and indeed the huscarls are the best unit on the Saxon side to attack a shieldwall with, just seemed odd that they "lost" more dice than a unit of Fyrd for example. I will say that our experience in the third game that I posted about on TMP was different from our second game. In the second game the shieldwalls proved decisive, but in the third game once the Vikings decided to end the mutual standoff they were able to break the Saxon shieldwall in two places. Some snazzy dice rolling helped to be sure but it showed us it was possible.
We played the first melee example wrong it looks like, we split it into two fights.
The second example we got right it seems.
While rereading the rules again last night (always learn more after actually playing the game and then reading the rules again) I found a couple more points I am not clear on.
Losses due to cohesion test while disordered:
If a unit is disordered and is forced to take a cohesion test it takes a loss for being disordered again. Is this in addition to any losses it takes from failing the test, or does this only apply if it passes the test?
For example, VBU 6 unit is disordered, takes 3 damage and rolls a 6, failing the test. Does it lose 4 permanent VBU (VBU 6, minus 3 for damage, minus 1 for disorder = Critical number of 2. Fails by 4)?
Or does he lose 5 permanent VBU, the above plus one more for being disordered and taking a cohesion test?
Impetus. I read the relevant parts several times and only got more confused lol.
Initially we played that only the attacking/charging unit got the Impetus bonus.
Then we decided both units got the Impetus bonus (assuming they are fresh of course)
Upon rereading the rules and some posts here I am now not sure.
Terrain. The rules state that at least half the unit must be in terrain for it to be considered "in" the terrain.
Does this apply to the movement penalties as well, or do the movement penalties apply if any part of the unit is in the terrain?
We've been playing the latter.
At any rate, congrats on a damn fine game.
We've mostly been playing DBA, but have been looking at other sets recently; DBMM, FOG, Might of Arms, Warrior Kings, Warmaster etc. but the response to Basic/Impetus has been very good and it may well take the top spot in our little group. Look forward to reading the full version soon.